Underwater Robotics Controls 2012
This is a touch interface for remotely controlling underwater ROVs, submarines used to work on underwater oil equipment and explore the depths in the name of science. Dissatisfied with their existing app, which had been conceived under the design philosophy of "find some empty space and put something there", the client came to my team for a comprehensive redesign.
I worked with another designer and together we had many meetings with the client, including several onsite, to determine what the existing application did, and the specific needs of this uncommon use case. We produced the information architecture document for the entire interface, mapping out its screens and modes. We then created wireframes for all the primary functions of the app.
Because of the peculiarities of the application's purpose, and the client's desire for modularity, we had to "invent" or adapt a number of interaction patterns, rather than just assembling "off the shelf" widgets. After wireframes, a visual design was created, which I helped refine and extend.